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U Reported this cycle

Unity Software Inc.

San Francisco, CA Video Games

AI-generated · informational only · not investment advice · verify before relying.

Latest analysis

Updated Nov 5, 2026

Unity posts 59% strategic revenue growth and first GAAP profit since IPO as Vector AI ad engine doubles Q3 guidance, with Q4 guidance implying 65-67% growth acceleration.

Unity's Q3 2026 results mark a structural inflection: Vector, its AI-powered user acquisition engine, grew 126% year-over-year and 40% sequentially — double the guided rate — driving Strategic Grow revenue to $432 million and lifting adjusted EBITDA margins to 41%, up 1,800 basis points year-over-year. The company achieved GAAP net income of $122 million, its first profitable quarter since IPO, while generating record free cash flow of $220 million. Q4 guidance of $683-691 million in strategic revenue implies a seventh consecutive quarter of accelerating growth, with Vector guiding to 21-23% sequential expansion and Strategic Grow segment growth of 105-107% year-over-year.

Tone: bullish

Revenue

$1.8B

U 10-K · FY 2025

Employees

4,412

Revenue FY2024

$1.8B

EBITDA margin

41%

Profile

U 10-K Item 1 · Feb 11, 2026

Unity Software is the leading platform for developing, deploying, and growing games and interactive experiences, serving creators across gaming and non-gaming industries. Its platform comprises two complementary solution sets — Create Solutions (development tools and engine) and Grow Solutions (monetization and user acquisition) — spanning mobile, PC, console, and extended reality. The company generates revenue through subscriptions, professional services, consumption-based cloud hosting, and advertising network facilitation.

Read filing description ↓

Unity is the leading platform to develop, deploy, and grow games and interactive experiences. We offer a suite of tools across all major platforms from mobile, PC, and console, to extended reality (XR). Our comprehensive set of software, including AI solutions, supports developers through the entire development lifecycle – from prototyping to live service operation, user acquisition, and monetization. Our platform is used by creators of all types - such as developers, artists, and designers - to build content in gaming and non-gaming industries, including automotive, retail, manufacturing, healthcare, public sector, robotics, architecture, civil and mechanical engineering, design and construction. Our platform consists of two complementary sets of solutions: Create Solutions and Grow Solutions. Create Solutions are a robust set of tools and services used to build, ship and run high-definition, real-time 2D and 3D content. Grow Solutions primarily consist of our ads products, which offer customers the ability to grow and engage their user base and monetize their content irrespective of whether the content was created in Unity. We have a very large, active, and highly engaged global community of real-time 3D creators. The scale of our creator community provides us with a significant competitive advantage, and by incentivizing third-party platforms to strategically partner and integrate with us, we are able to further expand our community.

Primary products

  • Unity Engine
  • Create Solutions
  • Grow Solutions
  • Unity Ad Network
  • Unity Vector
  • IronSource Ad Network

Business segments

Create Solutions Grow Solutions

End markets

gaming automotive retail manufacturing healthcare public sector robotics architecture civil and mechanical engineering design and construction

Geographies

North America Europe Asia

Named competitors

Cocos2d-x (Chukong Technologies) Godot Unreal Engine (Epic Games) Amazon Meta Google Microsoft Tencent
“We have a very large, active, and highly engaged global community of real-time 3D ('RT3D') creators. The scale of our creator community provides us with a significant competitive advantage, and by incentivizing third-party platforms to strategically partner and integrate with us, we are able to further expand our community.” Competitive position, as stated in the filing

Revenue commentary · FY 2025

Total revenue increased in 2025 versus 2024, primarily driven by growth in Grow Solutions revenue from migrating the Unity Ad Network to the Unity Vector AI platform, partially offset by declines in the IronSource Ad Network, with Create Solutions also contributing modestly through subscription revenue growth offset by consumption services declines.

The rest of U is for subscribers

Analysis, signals, diligence answers, M&A activity and every quote, each citing the filing it came from.

SeventhBiz analysis 6 signals 9 diligence answers 2 M&A transactions SWOT